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Team Principal: A Racing Manager›Events›Patch v0.98.2 (Small Patch)
Game update

Patch v0.98.2 (Small Patch)

Team Principal: A Racing Manager · published 18 May 2026, 04:03 UTC

All eventsPlayers around this dateRead on Steam

Hello all, small patch will be releasing shortly. v0.98.2. This update consists of further fixes to ensure this build is more stable as I begin to plan my next major steps. The only changes to mods will be a new constants file, so to play on the 2026 mods that are updated, just copy paste vanilla constants.py into the mod file 🙂

Additions

  • Added tyre color in practice, qualy, and race UI's, and a small highlight around your drivers on track
  • FINALLY added an icon to the exe lol

Fixes/Improvements

  • Fixed AI spending. They are much more competitive at developing in a realistic manner without going endlessly bankrupt for no reason. Spent a lot of time improving AI spending habits. Much improved from my tests.
  • Fixed aero projects at times getting stuck at 99%
  • Fixed small save/reload chassis and engine weight inconsistencies
  • Moved recon emails into debug emails and not development

Thanks everyone! As a kind reminder, only the 2026 F1 Mods within the discord are currently up to date with this version (mostly), all others are still in process. To continue playing on the 2026 mods in this version, simply move vanilla constants files into your modded files. Thank you guys and sorry about the continuous new versions! Onwards and upwards.

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