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Ostriv
›
Events
›
Alpha 5 patch 9 hotfix 57
Game update
Alpha 5 patch 9 hotfix 57
Ostriv
· published
4 months ago
· build
23236224
All events
Players around this date
Read on Steam
Fixed:
"Looking for job" numbers were inconsistent
Rare crash related to fulling mill
Visual artifacts on fences with multisampling disabled
A few cases of wrongfully blocked path in coastal buildings
Sub-optimal pigs slaughtering in some cases
Wrong apartment numbering in wealth overlay
A crash related to cancelled demolishing buildings with chimneys
Wrong nutrient amounts on some new fields
More from Ostriv
Other announcements
All events
In-game event
13 Aug 2026
Alpha 5 patch 9 hotfix 60
Some people didn't like the game's slow start, so Alpha 6 will have an option to start with already built small settlement. This should let players jump a bit closer to "action". The camp start is still the default though. Another feature I have been teasing for many years now and it is finally taking shape: Before starting construction, you will be able to customize the building's appearance.…
In-game event
13 Jul 2026
Alpha 5 patch 9 hotfix 59
Most of the time was spent on Alpha 6 this time, so this update is not a big one. A couple more buildings have crept into the list of upcoming buildings. Religion is going to be a bit more than just a way to cross a population threshold. Finally you will be a real Ukrainian mayor who can't help but build lots of churches. As of now there's 24 new buildings confirmed for Alpha 6 and 4 more being…
In-game event
4 Jun 2026
Alpha 5 patch 9 hotfix 58
This update introduces a new little building which may become useful in later game. Let me know what you think about this kind of specialized market stalls when you try it. Added/changed: · Minor UI improvements · New building: Firewood stall · Added a few more personal log entry types · Local market info overlay now excludes reserved resources (more informative this way) Fixed: · Some textures…