Cutter's Project Launcher now has a cleaner layout, hides project entries whose files no longer exist, clearly marks Halo Wars 2 projects, and asks before deleting a project.
Fixed several incorrect unit appearances, including neutral and captured platform states, damaged model parts, and the Elite Commando camouflage overlap.
Fixed unit animations in Editor and Simulation so the full model moves instead of only individual parts.
Synchronized animated weapons, wings, turbines, effects, and shield overlays with their parent unit.
Fixed attached vehicle parts so wheels, weapons, and effects follow the correct animation bones.
Fixed the preview height of Hornets, Vampires, and other flying units.
Improved missing asset errors for animations, models, effects, textures, and shaders. Cutter no longer replaces failed assets with fallback content, and repeated errors are only shown once.
Improved viewport performance on maps with many animated units, and made Data mode significantly faster without lowering visual quality.
Restored missing player-start and scenario-marker models in Data mode.
Removed duplicate Hornets and other duplicated squad parts from Simulation mode.
Reduced the striped shadow artifacts visible across terrain and models.