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Home Sweet Gnome PlaytestEventsPatch version 0.03.13
Game update

Patch version 0.03.13

Home Sweet Gnome Playtest · published 28 Aug 2026, 14:05 UTC

All eventsPlayers around this dateRead on Steam

Patch Notes version 0.03.13


The playtest is now open to the public, meaning there are a whole lot more people that can find strange things in the game. This helps us very much, so by all means keep those issue reports coming!

No more overclimbing


If you held down the button to move up while walking past a ladder that was below you, Saga started to use the climb animation instead of the walk animation. The same could happen if holding down while walking under a ladder.
We have now taught Saga that she should ignore ladders unless they are in the correct direction.

Stand still in the elevator


The elevator inside the BnB allowed Saga to move while it was still between floors, meaning she sometimes could pass through doors and leave the BnB while you, the player, was still in the elevator.
With our new safety instructions, Saga should stand still while the elevator moves.

Please wait for effect


In various places around the game, it was found that you could break various things by interacting with them again and again too quickly. This included most doors and the Moving Platform Activators.
Saga has been given several notes about being more careful and taking it slow.

Easier Tutorial Progress


Many players reported that the larger Tutorial Screens, such as those used for the Building System, in themselves were difficult to understand how to control.
We have added the ability to click on the text boxes to progress the Tutorial, similar to how the Dialog System works. And clicking on the last box will close the tutorial instead of looping around to the beginning again.

A bunch of quick things

  • Some sounds had not been connected to the volume controls
  • The Options Menu is now much faster when it slides into view
  • More menus can now be closed using ESC
  • The Work Bench menu and the Building menu should now be aligned
  • Removed the placeholder X prompt from the Cut Logs minigame
  • The Room Re-Placer can now move the camera

Save File Compatible


This update should not affect anything that is in your Save Files, so feel free to keep going with your existing files!

End of Updates


This will be the last update before the end of the playtest! We will focus our efforts on analyzing all the Feedback we have collected, to see what parts of the game are liked and what parts may need a deeper rework. Please take the time to answer our Feedback Form - we need to know what you want to keep and what you want changed!
Links to the Feedback Form can be found in game and in the Community Discussions here on Steam

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Home Sweet Gnome PlaytGame update18 Aug 2026Patch Version 0.03.12Patch Version 0.03.12 And we are back, with more fixes for strange scuff! Beds in save files We recently found that when we loaded a save file, the Guest Rooms that had been built previously had forgotten what a bed was. This is a bit of an issue, since our building system requires all rooms to have at least one bed. Three lines of code later, their memory was restored. Tracked Quest in save fi…Home Sweet Gnome PlaytGame update13 Aug 2026HotFix 0.03.11Patch Version 0.03.11 Hello our wonderful players! We have put together a quick update to the game to address some issues that were obvious to anyone who is not blind from working on the game for too long Targeting Issue Many have found it difficult to get out of rooms when characters block the door. We have improved the Tutorial related to our Targeting system (use buttons 1 and/or 2 on your k…