
Module quick-pick menu for your Tower Panel now correctly widens to account for scroll view bar so right-most module isn't slightly cut off
Base Tower Building panel fixed so tower cost resets after Teeltrab talent "Extreme Couponer" charges have been spent.
Just a visual bug - it was correctly resetting the price, but UI was not updating until the next round.
Enemy Health Bars should disappear immediately now upon death and no longer be clickable to show 0/X health
Act 1 enemies have been given death animations
Act 1 boss has been given transition animations
Act 2 enemies have been given death animations
Act 2 boss has been given transition animations
Module quickpick menu for your Tower Panel now anchors the hover tooltip for tower modules below the quickpick box so your tooltips don't cover up the modules you're trying to look at
Fraudule random Event enemies given death animations
The Cultist random event enemies given death animations
Icons for Flame Spewer, Plasma Barrage, Bubble Blaster, The Bullet Storm updated
Act 1 enemies have been given death SFX
Act 1 boss has been given spawn SFX
Act 1 boss has been given transition SFX
Act 2 enemies have been given death SFX
Act 2 boss has been given spawn SFX
Act 2 boss has been given transition SFX