Here is a quick look at what we've introduced to the game since the demo release:
Legendary stickers have a small chance to appear in the shop. There are 5 of them in total, and they're pretty OP, finding one can completely change your run.
There are now 9 different charms to unlock, each with their own perk that can change the way you play.
We've added a few more layouts, including one that's pretty fun (the funnel), along with difficulty modifiers for those looking for more of a challenge.
You'll also find a bunch of new pegs, including Ghost Pegs, Death Pegs and more, each of them bring something a little different to your runs. There are also more stickers, more supercharges, and more weird combinations to discover.
Based on feedback from the demo, we've also reworked the boss rounds. A few of the old ones were frustrating run killers, so we've swapped them out for new ones that don't mess around with your board as much.
We hope you enjoy the full release! It's been super fun making this with my brother, and we're looking forward to seeing what kind of broken builds you folks can come up with.
As always, happy peg popping! 🧿