- Fixed: Infinite loop between ammo pegs and ghost pegs with electric supercharges. Bullets now also contribute to the 100 ball limit placed on each peg.
- Fixed: Split would trigger multiple times on ghost pegs, or when electrified by another peg, or when steel pegs triggered at the end of the round.
- Fixed: Double-clicking on peg rewarded from a capsule would give you 2 copies of that peg.
- Fixed: Skull pegs would reset the points x mult if the Red Moon charm was equipped.
- Fixed: Cheque sticker wasn't unlocking because the game wasn't correctly tracking the number of pegs placed in a single run.
- Update: Pentagram and Obsidian pegs cost more, considering how powerful they are!
- Update: To honor one of our playtesters, we have added their own designed sticker to the game! The Scalper now looks more like a scalper haha