Game update

Controller Improvements, Returning Sheep, and a Better Multiplayer Experience

OxyRail · published · build 24391301

Conductors,

This update focuses on fine-tuning the gameplay experience, including controller input, multiplayer interactions, interface presentation, and fixes for several system issues.

The sheep have also returned to the Bandit Shop, so you can raise them once again.

Thank you for your continued feedback!


New Content

🐑 Sheep Are Back in Stock

Sheep are available at the Bandit Shop again.

Players can now continue buying and raising sheep.


🏠 Home Screen Improvements

Improved the home screen presentation:

  • Added icons to the home screen

  • Added a gradient panel animation

This improves the overall presentation when entering the game.


🎮 Controller Improvements

Controller support has been further improved.

Fixed:

  • Fixed an issue where the character could keep moving after a controller was connected, even when there was no input

Improved:

  • Improved analog stick drift filtering

  • Added a movement dead zone setting

  • Preserved smooth analog movement

Keyboard controls are unaffected.


Added:

  • Control prompts now change dynamically based on the current input method

For example:

  • Keyboard keys are shown when using a keyboard

  • Controller buttons are shown when using a controller

Fixed:

  • Fixed an issue where the B button could not be used to go back after opening certain screens with a controller


🛠️ Fixes and Improvements

☁️ Construction Protection

Added:

  • Floors cannot take damage for 10 seconds after construction is completed

This reduces the chance of newly built structures being attacked by accident.


🐔 Multiplayer Feeding Improvements

Fixed an issue that could cause food to be consumed more than once when feeding animals in multiplayer.

Fixed:

  • Fixed an issue where a non-host player feeding a chicken could consume two portions of food with a single interaction

  • Fixed an issue where feeding an animal enclosure could consume food more than once

Improved:

  • When multiplayer latency is present, another feeding request will not be submitted until the previous one is complete

  • Feeding is now confirmed and processed by the host

  • Prevented food counts from becoming inconsistent between players

Added:

If any of the following occurs:

  • The target is already full

  • The target is no longer valid

  • Feeding fails

Consumed food will be returned automatically.

We also checked and confirmed that the following multiplayer interactions are not affected by similar issues:

  • Watering

  • Pouring water into a tank

  • Planting seeds

  • Placing animals

  • Putting fish in an aquarium

  • Putting in eggs


🗑️ Trash Can Improvements

Fixed:

  • Fixed an issue where the quantity indicator sometimes did not appear after a trash can reached its capacity limit


⛏️ Resource Adjustments

Adjusted:

  • Improved mineral distribution ratios

  • Increased the chance of copper ore appearing

This reduces copper ore shortages.


🏆 Achievement Fix

Fixed:

  • Fixed an issue that prevented the achievement for placing a shelf from being completed


🌋 Map Improvements

Fixed:

  • Fixed a gap between the planks near the Volcano Merchant that made it easy for players to fall


🍖 Electric Grill Fixes

Fixed:

  • Fixed an issue that allowed cooked food to be grilled repeatedly on the electric grill

  • Fixed an issue where cooked food could disappear unexpectedly after being grilled


🚂 Train Construction Improvements

Improved:

  • Adjusted the colliders at train connections

Now:

  • Floors are easier to place along the edges

  • Collisions are less likely to prevent construction


💬 Thank You for Your Feedback

We will continue improving every aspect of OxyRail based on player feedback.

If you encounter any issues, please continue to leave a message in the Steam Community.

Have a great journey, conductors! 🚂

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