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Team Principal: A Racing Manager›Events›Update v0.99 (Misc. Update and UI Overhaul)
In-game event

Update v0.99 (Misc. Update and UI Overhaul)

Team Principal: A Racing Manager · published 29 Jun 2026, 02:37 UTC · build 23959134

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Good evening! The new version of Team Principal (v0.99..i need to change my numerical digits as we are creeping up to 1.0 hahaha) will be published on steam shortly as the MAIN version! This version is a light-weight update, but packs significant UI changes and deepens a couple areas of the game, as well as bug fixes as always! The existing version will remain playable in steam. Here are my quick spark-notes on the big changes, with specific patch-notes to follow later in. There are a LOT of changes not mentioned here.

  • SIGNIFICANTLY revamped dashboard UI. This is a complete change, and I have had to completely tear down and re-implement this UI. I believe this looks a LOT better and will be the standard of my UI's going forward in future updates.

  • Beginnings of a guided tutorial for new players, with a toggle on in the settings to show a guide. This covers about 15% of the game so far and I will continue to expand it to a full tutorial in future updates.

  • Simulated Races are 99% (yes actually) faster. They are now a usable feature of the game and can be used to quickly simulate seasons.

  • Pre-Season testing is now an immersive, unique session experience (if you choose), with various testing programs you and the AI teams can aim to achieve to improve key areas of your car prior to the season beginning.

  • Academy UI has been overhauled, and minor changes to standings pages.

  • new default23 roster to compliment the 4 existing vanilla rosters.

On a sidenote: this game has blown up a bit over the weekend, and I want everyone to know I will not stop improving this game until it is THE standard in this genre for depth, and enjoyable, immersive gameplay. I will never be able to match the beautiful UI and graphics that the larger games have, but I hope to make up for that in other ways. Thanks for your continued support and advice everyone!!- Patrick/Cookie

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Team Principal: A RaciGame update8 Sep 2026v0.991.2 Patch Notes (Major Update)Hello everyone, it is late and I am overdue on sleep -- so these may be formatted improperly, I apologize! But here are the patch notes for the new version nonetheless. On another note - I have seen and met so many new faces over the last couple of weeks, and I genuinely never anticipated the amount of growth and support we have seen recently in such an early stage of the game. It has given me…Team Principal: A RaciGame update1 Sep 2026v0.991 Patch 3v0.991 Patch 3 Hello! This is another patch primarily focused on major optimizations, light additions, and bug fixes. Can't WAIT to start getting through some of these ideas I have seen from you guys into the game, and to continue refinement of the oval series! Some super exciting ones I see in there. Thanks everyone! Additions · Added clickable driver, staff, and team hyperlinks across most ma…Team Principal: A RaciGame update28 Aug 2026v0.99.1 Hotfix #1Hello! Small hotfixes will be a plenty as this was a larger update. Apologies about any bugs encountered. - Fixed Email crashes when using action buttons at times - Fixed crash when loading game with bluetooth controller - Fixed cars pack racing in 60 minute qualifying sessions - Fixed default26/25 schedule Thanks! Build is now live.