Gameplay & Balance
- Rocket launcher self-damage is now enabled.
- Increased Dreadnaught damage from 50 to 100.
- Limited Dreadnaught spawns to one active Dreadnaught at a time.
Enemy AI
- Updated zombie chase behavior to reduce conga-line pathing.
- Zombies will now attempt to spread out and flank the player instead of all chasing the exact same position.
Dreadnaught
- Increased Dreadnaught walk/run animation speed from 1.0 to 1.35.
- This is a visual animation change only and does not increase actual movement speed.
Collections
- Added an Audio Log Collections menu.
- Collected audio logs can now be replayed from the menu in chronological order.
- Uncollected audio logs remain hidden until found.