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Until Dusk Playtest›Events›FIXES & CHANGES v 1.9.0
Game update

FIXES & CHANGES v 1.9.0

Until Dusk Playtest · published 4 months ago

All eventsPlayers around this dateRead on Steam

Gameplay & Balance

- Rocket launcher self-damage is now enabled.

- Increased Dreadnaught damage from 50 to 100.

- Limited Dreadnaught spawns to one active Dreadnaught at a time.

Enemy AI

- Updated zombie chase behavior to reduce conga-line pathing.

- Zombies will now attempt to spread out and flank the player instead of all chasing the exact same position.

Dreadnaught

- Increased Dreadnaught walk/run animation speed from 1.0 to 1.35.

- This is a visual animation change only and does not increase actual movement speed.

Collections

- Added an Audio Log Collections menu.

- Collected audio logs can now be replayed from the menu in chronological order.

- Uncollected audio logs remain hidden until found.

More from Until Dusk Playtest

Other announcements

All events
Until Dusk PlaytestGame update24 Jun 2026FIXES & CHANGES v 1.9.61.9.6 Gameplay * Made all boxes, weapons, and attachments instant pickups. Simply press E to collect them * Updated the bounds of TANKS to more accurately indicate the objective zone UI Changes * Added a new top-down minimap * Added a rotating player arrow that displays the direction the player is facing * Added GPS-style objective navigation that draws a route along the available path to the c…Until Dusk PlaytestGame update6 Jun 2026FIXES & CHANGES v1.9.5UI Changes - Added hover animations to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up - Added "Skip tutorial?" checkbox to the opening cut scene so players can choose not to trigger the pop up - Added roimded edges to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up Gameplay - EVERY barrel that is red or brown now explodes - Zombie…Until Dusk PlaytestGame update4 Jun 2026FIXES & CHANGES v1.9.4Gameplay & Balance - Added player profile feature - Added three new stats: accuracy, body shots and critical hits UI - Changed the window background colors for the collections menu and tutorial to be more cohesive with branding