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Until Dusk Playtest
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Events
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FIXES & CHANGES 1.8.2
Game update
FIXES & CHANGES 1.8.2
Until Dusk Playtest
· published
23 May 2026, 19:42 UTC
· build
23380264
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Players around this date
Read on Steam
Tuned randomized zombie walk/run speed to scale appropriately with rounds
Added active buff icons to the HUD
Fixed escape button tutorial window bug
Fixed small item outline bleed
Made small updates to the outline shader to boost performance
Tweaked nuke VFX to boost performance on lower end machines
Added a link to wishlist on steam in the demo version
Fixed a rare instance where the nuke VFX causes a strange flash after it goes off
Fixed navmesh for cargo bays in cargo so the zombies can follow you inside
More from Until Dusk Playtest
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Until Dusk Playtest
Game update
24 Jun 2026
FIXES & CHANGES v 1.9.6
1.9.6 Gameplay * Made all boxes, weapons, and attachments instant pickups. Simply press E to collect them * Updated the bounds of TANKS to more accurately indicate the objective zone UI Changes * Added a new top-down minimap * Added a rotating player arrow that displays the direction the player is facing * Added GPS-style objective navigation that draws a route along the available path to the c…
Until Dusk Playtest
Game update
6 Jun 2026
FIXES & CHANGES v1.9.5
UI Changes - Added hover animations to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up - Added "Skip tutorial?" checkbox to the opening cut scene so players can choose not to trigger the pop up - Added roimded edges to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up Gameplay - EVERY barrel that is red or brown now explodes - Zombie…
Until Dusk Playtest
Game update
4 Jun 2026
FIXES & CHANGES v1.9.4
Gameplay & Balance - Added player profile feature - Added three new stats: accuracy, body shots and critical hits UI - Changed the window background colors for the collections menu and tutorial to be more cohesive with branding