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Until Dusk Playtest›Events›FIXES & CHANGES 1.8.2
Game update

FIXES & CHANGES 1.8.2

Until Dusk Playtest · published 23 May 2026, 19:42 UTC · build 23380264

All eventsPlayers around this dateRead on Steam
  • Tuned randomized zombie walk/run speed to scale appropriately with rounds
  • Added active buff icons to the HUD
  • Fixed escape button tutorial window bug
  • Fixed small item outline bleed
  • Made small updates to the outline shader to boost performance
  • Tweaked nuke VFX to boost performance on lower end machines
  • Added a link to wishlist on steam in the demo version
  • Fixed a rare instance where the nuke VFX causes a strange flash after it goes off
  • Fixed navmesh for cargo bays in cargo so the zombies can follow you inside
More from Until Dusk Playtest

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Until Dusk PlaytestGame update24 Jun 2026FIXES & CHANGES v 1.9.61.9.6 Gameplay * Made all boxes, weapons, and attachments instant pickups. Simply press E to collect them * Updated the bounds of TANKS to more accurately indicate the objective zone UI Changes * Added a new top-down minimap * Added a rotating player arrow that displays the direction the player is facing * Added GPS-style objective navigation that draws a route along the available path to the c…Until Dusk PlaytestGame update6 Jun 2026FIXES & CHANGES v1.9.5UI Changes - Added hover animations to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up - Added "Skip tutorial?" checkbox to the opening cut scene so players can choose not to trigger the pop up - Added roimded edges to the buttons on the Audio Collection Menu, Player Stats Menu and Tutorial Pop Up Gameplay - EVERY barrel that is red or brown now explodes - Zombie…Until Dusk PlaytestGame update4 Jun 2026FIXES & CHANGES v1.9.4Gameplay & Balance - Added player profile feature - Added three new stats: accuracy, body shots and critical hits UI - Changed the window background colors for the collections menu and tutorial to be more cohesive with branding