Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
1daYs›Events›[Devlog] 1. About 1daYs.
Community

[Devlog] 1. About 1daYs.

1daYs · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hello.

Today, as I begin this development diary, I’d like to introduce what kind of game 1daYs is.1daYs is a story-driven adventure game set in a small Korean neighborhood and school.Minsu, an ordinary high school student, goes through a day that seems no different from any other, yet somehow feels a little different. As he visits different places and talks to people, he ends up experiencing an unwanted but special day.What matters in this game is not only grand adventures or extraordinary incidents.A passing comment in the hallway, small misunderstandings between friends, and minor requests from people nearby may seem ordinary at first, but they come together to move the story forward.

A Game About Exploring a Single Day

The gameplay of 1daYs follows the flow of a single day.It is the kind of day where you wake up in the morning, go to school, attend class, and return home after class ends.Players will move between the neighborhood, the school, and the areas around the school while meeting various characters.Who to talk to, which clues to remember, and what choices to make are all up to the player.A day may be short, but more emotions and events are hidden within it than you might expect.

People’s Stories

Various characters appear in 1daYs, including classmates, student council members, club members, and people from the neighborhood.They may simply be people you pass by, but each of them has a story of their own.Perhaps their stories may not be directly connected to the larger incident.Even so, I hope watching them and gradually getting to know them can become one of the small pleasures of this game.

Familiar Places


School, classrooms, the front of a shop...The setting of 1daYs is based on ordinary yet familiar places in Korea.For some, these scenes may feel familiar. For others, they may feel unfamiliar.But I believe new things happening in places like these can make that day feel a little more special.

Future Development Diaries

In future development diaries, I plan to gradually introduce the setting, characters, systems, and production process of 1daYs.In the next post, I’d like to talk about one of the game’s main settings: the neighborhood.It is the first place players will encounter, and one of the places you can also see in the demo.Please keep an eye on the development diaries to come.

Oh, and adding the game to your wishlist is a great help to development.

Thank you.

More from 1daYs

Other announcements

All events
Game update8 Sep 2026[Update] 1daYs Demo 0.2t UpdateHello! This update expands the demo's story and adds illustrations to existing cutscenes. We've also improved camera movement and the UI, and fixed various bugs. \ 1. More Story Continue the story a little further than in the previous demo. You can now play through the early part of Chapter 2. 2. Cutscene Illustrations We've added illustrations to existing cutscenes. I'm a little shy about shar…Community26 Jul 2026[Devlog] 4. Interactions in 1daYsHello! In this devlog, I’d like to introduce the basic gameplay and interaction system of 1daYs. As Minsu, players explore various locations around the school and neighborhood, talk to people, look at objects in their surroundings, and search for useful items. When Minsu approaches a character or object he can interact with, the available actions will appear in a menu. The available actions dep…Community12 Jul 2026[Devlog] 3. The Students of Class 2-7Hello! In this devlog, I would like to introduce the main characters of Class 2-7. I think being in the same class creates a rather unique kind of relationship. Students cannot choose which class they are assigned to, but sharing a classroom can become one of the strongest connections they form at school. Still, being classmates does not mean everyone knows each other well. Some students see ea…