Line Defense · published · build 23576206
The battlefield is becoming more polished, more rewarding, and more dangerous.
Version 1.0.21 focuses on major user interface improvements, controller support enhancements, mutation progression updates, performance optimizations, and additional visual polish throughout the game.
Completely revamped UI for Money, Gold, Player Level, and Round information
Round progress now displays more clearly
Updated Money and Gold HUD sprites
Money, Gold, and XP values now smoothly count up instead of updating instantly
Fixed round displays showing decimal values
Controller sticks can now navigate all menus
Improved pause menu navigation
Updated button prompts on the character selection screen
Fixed controller cursor snapping to mouse position while using a gamepad
Fixed incorrect player indicators appearing on menu cursors
Load Game option now only appears when save data exists
Mutated enemies now drop 8x the normal Essence reward
Increased mutation spawn chance
Mutated enemies become more aggressive during Freeplay
Fixed Necromaster appearing stretched when mutated
Fixed incorrect mutated Necromaster sprites
Mutated Cars now use black crosshair targeting indicators
Increased Sharpy's bullet size at higher upgrade tiers
Fixed Sharpy's special bullet size inconsistency
Mechanical enemies now leave behind corpses and mechanical debris when defeated
Added the new Desertio Dunes background
Re-optimized status effect systems for improved performance
Optimized room generation code for improved FPS and overall performance
Fixed kills occasionally not being credited to the correct player
Fixed multiple mutation-related visual issues
Fixed various controller navigation issues
Fixed several UI display inconsistencies
Additional stability, polish, and quality-of-life improvements throughout the game