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Endlanders : First EncounterEventsNew game? What?
Community

New game? What?

Endlanders : First Encounter · published 23 Aug 2024, 06:44 UTC

All eventsPlayers around this dateRead on Steam

Welp, long time no see. As most of you might have guessed, Endlanders is frozen in development for various reasons. Meanwhile, we've be working on another title that seems more suited for our 2-man studio, called Dunestake.

So what is Dunestake?

Dunestake is a single-player auto-battler but with a grim twist. We couldn't bare to make an auto-battler in an already saturated genre without adding some unique flavor to it.

In Dunestake, you place bets. You have to figure out what will happen during combat. And you have to stake one of your own units in case you lose. And, if you win, you gain some extra gold that is very necessary in order to progress. If you lose, your unit is sent to oblivion, and you will never see it again.

But there's much more to the game than that. Although we put most emphasis in betting.

Wanna check out more? Click here!

More from Endlanders : First Encounter

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Game update13 Jun 2022Patch 1.03! No letter this time!Hello everyone! Back with patch 1.03, doing some more bug fixing and adding minor things that some players requested! Here we goooooooooooo: Features added : · Runes now appear in your map, in case your eye didn't pick em! Picking up a rune also makes them disappear from the map, because... well that just makes sense · Added a jingle when you win a battle! Happy winning! And now the main dish,…Game update6 Jun 2022Patch 1.02...b!So, after a few days, ye dev is back at it again trying to fix some mess I unintentionally created when I decided to make a game, and add a few stuff cause why not. New stuff added : · Added a new small area that sort of uhhh yea, you need to figure it out · Added another ____ thing that you need to upgrade your cards · Proper death screen! A nice (I think?) sound plays, and you are re-located…Game update4 Jun 2022Patch fix 1.01...a?Hello everyone! A few hours have passed since our Prologue launched, and it seems you've all hunted for bugs! Some of you finished the entire game without problems, others unfortunately had to deal with some minor issues. We're really sorry for that, and we hope you give our game another try, after all, all launches have bugs, and especially small studios without a big net of play-testers can r…