
Hey Everyone! This time we have a number of fixes and adjustments, full details below:
- Now Weapon and Item effects are written using the D-Style
- Fixed Floating Shroud becoming stuck when being hit by Stones
- Dying mobs won't be hit by throwables
- Green Potion has become permanent
- Added final Balloon upon Blade of the Ancestors' death
- Fixed Characters moving across rooms while opening/closing dialogue interactions
- The Scum can be spawned also with a melee weapon
- The whole party will leave the Broken state upon clearing a Room
- Fixed freeze in World Map when having more Dead God's Pulp than days passed
- Fixed sky color in Grift at lowest quality
- Prefetching weapons wielded by actors on Room start
- Mobs in Spawn can be hit by ranged weapons
- Fixed getting stuck when fast switching characters while dying
- Added relics as rewards on all Billboard quests
- Added fast scroll on unlocks
All Praise Yetsabu-Nech