
## Content
- New skill: Culling. You can now go to a culling master and be instructed to kill a certain enemy. After completing your culling task you earn culling points which can be spent in the shop for ANY culling master (currently one - Ashvale) to purchase Culling specific upgrades (TBD)
- New enemy mechanic: Superior variants of enemies can now spawn, only when on Culling tasks. Superior variants offer their normal drop table, along with some higher drop rates on rarer items, and some new Culling related items that are considered super rare!
- New questline: Offered yet again by our friendly neighborhood witch, Melistra. Leads you to the new underground map!
- New SAFE mining area, and level 15 mining node called EMBERCITE. Currently the area is quest locked by the new questline, but afterwards you will have access to their mining area. Has access to all 3 current mining nodes, and offers the CHANCE to drop a new item called an Ancient Shard, to be used as a trading token with some special NPCs next week.
## MISC
Totally forgot, but we also now have a voting system to support our rank on a tier list for games called "ScapeLikes". The voting for now (and probably forever) only gives gold in smaller amounts depending on your streak. You can vote every 12 hours. Voting helps us be more visible on the tier list, and directly will help us potentially gain more players in a passive way!
Short change-log for today, but between now and next week I will add more mobs to the available culling tasks, and start trickling in some rewards!
In the coming week I hope to have a finished event quest for you to enjoy, and our first true "Event" in DREADHOLM history. If the event comes out next week I will put my current project on hold, but if not, we will have a nice reason to spend those new Ancient Shards!
See you next week!