
Commanders!
Hotfix 0.29.1 is now available! The patch addresses several bugs and a general balance pass for Level 1-6.
Changes:
[Defender] Columniser
[Bug Fix] Fixed issue where cancelling the manual ability will cause the aiming indicators to be stuck on-screen, and activating the ability again will cause a new batch of aiming indicators to be spawned.
[Improvement] Activating the manual ability on the the column Columniser is planted on no longer counts as using the ability.
[Enemy] Overgrown Volatiler
[Bug Fix] Fixed issue where Overgrown Volatiler will bug out when attempting to summon its first wave of enemies.
[Bug Fix] Fixed issue where Overgrown Volatiler's projectile spawning indicator (flame visuals near its mouth) would appear even though no projectiles have been summoned.
[Scenes] Level Select
[Bug Fix] FIxed issue where completing the last level of the demo would not properly reveal the Defender earned in Level Select
[Scenes] Database
[Bug Fix] Fixed issue where transiting to the Database from the Pause Menu of a level (by clicking on the enemy portraits in the Pause Menu) will cause the stats of characters to bug out.
Sounds
[Improvements] Added button press sound effects to the various Return To Scene buttons in Database, as well as the buttons in the Proceed to Database confirmation panel in the database.
[Levels] Level 1-6
[Balance] Reduced the amount of Crawlers that appears in the final wave of the level
Amount of Crawlers: 100 -> 50
[Balance] Lobbers no longer spawn on the lane Rocket Launcher is on.
[Balance] Minor adjustments of spawns of enemies in the level.
[Bug Fix] Fixed impact explosions from the projectile being rotated.
If you encounter anymore bugs, issues or wish to provide me with feedback, please feel free to use the Steam discussions and reach out to me. I will be working on improving the game and demo in the meantime.
Thank you for your attention, and until next time!
Nomamok