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SHRIMP GAME: OVERKRILL›Events›Secret Sauce & Post-Release Roadmap Update
In-game event

Secret Sauce & Post-Release Roadmap Update

SHRIMP GAME: OVERKRILL · published 55 days ago

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Hey all,

If you haven't seen it Shrimp Game is part of the Secret Sauce Steam event going on until July 23rd so be sure to check out the event and showcase below.

In addition to Secret Sauce we have a little surprise: we'll be talking about our post-release update roadmap.

Q3 2026

Feedback & Bug Fixing

We want you to have the best possible experience so we'll be blocking out a dedicated amount of time to make sure the experience is polished! We of course will continue bug fixing and polishing as needed and we're working hard to make post-launch smooth!

Q4 2026

Cosmetics & New SHRIMP Platforms

Shrimp your ride with new community-driven skins and customization options. In addition we'll be expanding the SHRIMP platform family with more playable characters! This means new abilities and passive stats.

Q1 2027

Multiplayer Improvements & Hardcore Campaign Mode

Become the ultimate kriller amongst your friends and enemies in new multiplayer modes! Crushing the campaign without a challenge?Channel your inner meanie and clutch missions without dying and get rewarded for it!

We'll be providing greater details and more news as we get closer to these dates! SHRIMP GAME comes out August 20th, that's a little over a month away so be sure to wishlist if you haven't as that helps us out a bunch!

Until Next Time

More from SHRIMP GAME: OVERKRILL

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SHRIMP GAME: OVERKRILLGame update4 Sep 2026Patch 1.06Major change for this patch: You are still prompted with upgrades past level SHRIMP cap now! These stat upgrades are more marginal and are not purely additive like normal levelling upgrades and thus provide you with an option to "pass" on upgrading entirely, for example: +2 Speed -2 Trajectory / +3 Firepower -3 Body / PASS Other changes include small bug fixes and rebalancing. Note: I am curren…In-game event2 Sep 2026Patch 1.05 - De-shrimplifying combat Stage 3Greetings Shrimpers SHRIMP abilities are now manually activated whenever you like while off cooldown * . These abilities are on 55 second cooldowns in campaign due to their power, and around 30 second cooldowns in PvP. They are on cooldown by default when you spawn, encouraging you to stay alive longer. *note: Shrimple Steve and Feely's SHRIMP abilities still need to be triggered under certain…In-game event1 Sep 2026Patch 1.04 - De-shrimplifying combat Stage 2As some hardcore krillers know, SHRIMP GAME started as a PvP only game, and as such the stats were originally balanced for quick frenetic ~10 minute games. Things have changed. SHRIMP world will never be the same. I have pushed an update to make all stats scale harder with new coefficients, meaning they should now be more discernable (with the exception of Firerate, Armor, and Acuity because th…