Gameplay & Balance
- Increased the size of the light barrel/silencer object so it is easier to see
- Added a rotating, floating affect to all attachment pickups
- Increased attachment despawn time from 30 seconds to 60 seconds
Dreadnaught
- Removed round based damage scaling
- Lowered armor from 150 to 100
- Lowered damage from 100 to 75
Attachments & New Features
- Added a dragons breath pickup for the shotgun
- Dragons breath rounds spawn from red boxes
- They have a damage over time effect and set zombies on fire
- Dragons breath increases both spread and penetration while lowering damage by 0.5
- Added sight attachment to SMG
- Sight attachment increases reload by double, ADS speed by 25% and increases damage by double
- SMG sight now spawns from blue boxes
- Added a laser sight to the rifle
- Reduced spread by 1 and increased damage by 10
- Laser sight now drops from blue boxes