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MicrolandiaEventsVersion 1.14.8
Game update

Version 1.14.8

Microlandia · published 12 Sep 2026, 14:19 UTC

All eventsPlayers around this dateRead on Steam
  • Companies with lots of cash now take the risk of going through recessions, and they avoid closing as much as they can by just waiting or cutting staff in order to keep runway until recession ends so they can start hiring / saving cash again.
  • Fixed a bug in the requirement for starting companies that prevented some citizens to start firms even if they had enough money to fund it.
  • When a business is vacant because minimum wage is too high for unit economics to make profit in that sector, there is a special label on those buildings.
More from Microlandia

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In-game event12 Sep 2026Microlandia 2.0 arrives September 28. Public beta starts todayAfter a private beta phase, which included a successful showcase at Gamescom, we're ready to tell you exactly when the new Microlandia 2.0 update will arrive: September 28. And we're opening a public beta, so if you're happy to jump in before everything is fully balanced, you can play it today. Also, in addition to what we already announced : environmental challenges, bigger maps, terraforming,…MicrolandiaGame update9 Sep 2026Version 1.14.7Fixed the casino entrepreneurs' AI so it weighs the initial investment properly before founding a casino company, instead of going bankrupt right away · Fixed the casinos' Sin Tax calculation and how it interoperates with the regular taxes, avoiding double charges · Fixed how parking fees are charged: they are now accounted for more accurately · Removed the misleading "Private Building Construc…MicrolandiaGame update6 Sep 2026Version 1.14.6Housing quality is now visible: every home shows its tier (Basic, Standard or Premium) in the building panel and in the build menu's hover tooltip · Improved hiring/firing performance in the simulation to avoid slow performance on > 20k population cities