- Added and expanded sacrifice playstyle, with varied Soul sacrifice effects.
- Added Reprise mechanics that repeat death and sacrifice triggers, plus several new cards built around them.
- Reworked Séance and rebalanced Cole’s card rarities and Paradox unlock progression.
- Improved combat previews, enemy intent tooltips, targeting indicators, card descriptions, and status displays.
- Redesigned unlock reveals with full card previews and controller support.
- Polished battle effects, health bars, Sleep visuals, outlines, weather, and scene transitions.
- Improved performance in battle and cottage environments.
- Fixed encounter persistence, save reloads, tooltip issues, shuffle behavior, and various transition bugs.
Note: Save-system changes may invalidate active runs from earlier versions.