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Souls on the Line Playtest
Events
Version 0.16
Game update
Version 0.16
Souls on the Line Playtest
· published
14 Aug 2026, 05:59 UTC
All events
Players around this date
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Overhauled card handling: smoother shuffling, improved dragging/input, card-front variety, and card-removal APIs.
Reworked combat intent displays, targeting logic, action UI, and delayed move reactions.
Expanded the overworld map with northbound/eastbound campaigns, narrative introductions, and trackpad/tablet controls.
Added Frost Neoplasm, Seismic Rambler, Surreal Ghast, and related cards/statuses.
Introduced battle environments, forest artwork, atmospheric effects, and new shaders.
Refactored core architecture, persistence, input, display settings, tooltips, and UI scaling.
Integrated Steam services, achievements, cloud/progression support, and feedback submission.
Added random-encounter and battle-bark infrastructure.
Improved the achievement Codex, general UI, accessibility/settings flows, and localization.
Added extensive verification coverage, performance optimizations, export configuration, and build-readiness fixes.
More from Souls on the Line Playtest
Other announcements
All events
Souls on the Line Play
Game update
7 Sep 2026
v0.21
- Reworked Paradox Tolerance progression and card unlocks; adjusted card rarities and Cole’s card pool. - Improved card descriptions, status tooltips, and sacrifice icons for clearer, more consistent wording. - Standardized Soul stat displays across cards and enemy intents. - Fixed battle endings triggering before animations finish or resolving more than once. - Improved status-effect animation…
Souls on the Line Play
Game update
4 Sep 2026
v0.20
-Restored 2-stack Resonance Wake -Input, persistence, and encounter fixes.
Souls on the Line Play
Game update
3 Sep 2026
Version 0.19
- Added and expanded sacrifice playstyle, with varied Soul sacrifice effects. - Added Reprise mechanics that repeat death and sacrifice triggers, plus several new cards built around them. - Reworked Séance and rebalanced Cole’s card rarities and Paradox unlock progression. - Improved combat previews, enemy intent tooltips, targeting indicators, card descriptions, and status displays. - Redesign…