Peekablock Playtest · published
If someone joined while you were painting, the strokes you made during that moment were counted as already saved when they were not actually in the image yet — so they were dropped, and that person never saw them for the rest of the session. Nothing you could do would bring them back. Fixed at the source.
The invisible box used to detect what your cursor is over was the full square outline of a block, hollows included. You could therefore "hit" a face that does not exist:
All three come from the same cause and are fixed together.
Hanging still at a chosen angle is the longest thing a hider does, and keeping it used to mean holding the button down for the entire hide while also moving, jumping and crouching. Press it once to freeze your angle, press again to release.
Building outwards rather than upwards made your invisible collision shape extend well below your feet, and the physics engine pushed you up out of the ground to compensate. Wide disguises now sit properly.
The network version did not change, so someone on the previous build can still join you — without any of these fixes. Please make sure everyone updates.
If something looks wrong, press F12 the moment it happens — it marks that exact instant in your log — then run Collect-Logs.bat and send us the folder.