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Celestial Fragments Playtest›Events›Celestial Fragments Playtest v0.1.9
Game update

Celestial Fragments Playtest v0.1.9

Celestial Fragments Playtest · published 30 May 2026, 11:32 UTC

All eventsPlayers around this dateRead on Steam

Changes

  • Buildings can be set to automatically build units when ending player turn.
  • Buildings now take multiple turns to build.
  • Workers will automatically continue building progress if they end their turn on an unfinished building.
  • Resource counts will show +/- to account for extracted resources and auto build units each turn.
  • Battle and System map music will change through additional tracks.
  • Units have additional voice lines.
  • Added ship system voiceover audio.

Fixes

  • Hide tutorial line when tutorial is hidden.
  • Ending turn with keyboard or controller no longer selects unit.
  • Information from hovering opponent units or buildings will show the correct colour.
  • Spaceship always starts off screen at beginning of battle during landing sequence.
  • Closing the build menu with keyboard or controller will remove selection from the build menu.
More from Celestial Fragments Playtest

Other announcements

All events
Celestial Fragments PlGame update10 Sep 2026Celestial Fragments Playtest v0.3.0Changes General · Display team outline will show outline example in options. · Add spaceship ambience audio. · Windowed resolutions now include the aspect ratio. System Map · Spaceship stays at last mission location and can only travel to asteroids connected to your current position. · Added nearby scan for adjacent asteroids. · Intro dialogue at start of system map visually references the reso…Celestial Fragments PlGame update6 Aug 2026Celestial Fragments Playtest v0.2.1Changes Battle · Minimap displays low power as instruction to build a power converter. · End turn warning now shows units and buildings as sprites. System Map · Separate modifier slot from charging action. Allows modifiers to be moved without requiring the slot to be charged. · Available modifier and unit slots are highlighted when an item is picked up. · System map objectives now show relevant…Celestial Fragments PlGame update1 Aug 2026Celestial Fragments Playtest v0.2.0Changes Battle · Top HUD has been merged into bottom HUD with popups to show more details. Use icons rather than text on most buttons. · Separate idle worker button from idle units button. · Show total resource amount changes when hovering units or buildings to construct. · Mission 2 and 3 maps made more open to allow for more strategies. · Added low energy notification which also turns off min…