Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Crownhold›Events›Bugfixes
Game update

Bugfixes

Crownhold · published 16 days ago

All eventsPlayers around this dateRead on Steam

Bugfixes & Changes:
- Fixed a progression bug in Ashford that used a hidden damage number intended for reruns that would cause the progression to get stuck
- Fixed some sounds that were not respecting the SFX volume sliders and mute settings, especially in the last expansion
- Seal progress bar at the Royal Court now shows "Seal available" instead of "100%" when full.
- The panels for the finale now appear above all ingame panels but under UI like the pause menu
- Fixed a bug that withholds gold prestige if the game was played during certain old patches that changed the progression.

More from Crownhold

Other announcements

All events
CrownholdGame update28 Aug 2026Crownhold 1.0.5Endgame improvements: · The 3 bastions in the final battle each offer a new upgrade (a new steward, more trade power or stone). Players can choose which one is destroyed/unlocked first during the battle. · Make the Dominion tooltips more transparent: there are now infos like the needed damage to reach the next point and it also shows the progress to the next objective e.g. "Next: Bastion Assaul…In-game event22 Aug 2026Crownhold 1.0.4First off, thank you. Crownhold is my first game, and seeing people actually playing and enjoying it means a lot. I know there are still rough edges, but I hope most of you are having a good time with it despite them. Due to the feedback I'm starting to overhaul the endgame to make it less dependent on Prestige, give more freedom how to complete it with different playstyles and improve the expl…CrownholdGame update21 Aug 2026Game Finale improvements- Made the UI to trigger the finale appear above all other panels so they can't be covered under the combat panels by accident - Improved guidance during the finale with more hints, highlighting destructable areas and better feedback