In-game event

UI Update: Social Events, Holidays and Weekends

LIVORA · published · build 24273214

UI Improvements for Events, Holidays and Weekends

This update improves the presentation and usability of three major LIVORA features, making them clearer, more immersive and easier to follow.

Big Social Events

Big Social Events now have a more polished interface covering the full experience, including:

  • Event details and countdowns

  • Preparation and outstanding tasks

  • The people involved

  • Costs, commitments and possible risks

  • The event itself and what follows afterwards

Major occasions should now feel more meaningful as they build towards the day.

Playable Short Breaks and Holidays

Playable Holidays now have a dedicated interface covering the complete trip journey:

  • Planning and comparing destinations

  • Reviewing costs and annual leave

  • Booking and preparing

  • Departure day

  • Choosing activities while away

  • Responding to complications

  • Reviewing memories, spending and consequences after returning home

The underlying holiday systems have not changed. The new presentation simply makes the experience easier to understand and more enjoyable to play.

Playable Weekends and Nights Out

Weekend planning and Free Time activities have also received a visual upgrade.

Weekend Shapes, planned activities and night-out opportunities are now presented more clearly, helping you plan around your:

  • Money

  • Energy

  • Relationships

  • Work and responsibilities

  • Weather

  • Existing commitments

Weekends remain part of your ongoing Life rather than becoming a separate game mode.

One Connected Life

These are visual and usability improvements, not replacements for the existing systems.

Events, trips and weekends remain connected to LIVORA’s money, Calendar, Map, relationships, messages, work, health and long-term consequences.

Thank you for playing LIVORA and continuing to support its development.

More from LIVORA

Other announcements

All events