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2 Fights in 2 Tight SpacesEventsPatch Notes (0.3.22618)
Game update

Patch Notes (0.3.22618)

2 Fights in 2 Tight Spaces · published 10 Jun 2026, 14:47 UTC

All eventsPlayers around this dateRead on Steam

Update to yesterday's patch with all the same changes plus a fix for the projectile issue that was preventing player progress. Plus a couple of extra fixes. Thank you for bearing with us.

Known Issues
- There are still potential issues moving between multiple multiplayer sessions, if you have played a multiplayer session. We recommend restarting the game before joining a 2nd.

Major Fixes
- Fix for issue where some clients couldn't take actions after joining a MP game after playing a different mode
- Fix for occasional issue in Single or multiplayer where fights would load with no enemies
- Fix for softlock when ranged weapons were fired or weapons were thrown (introduced in 0.3.22601)

Network fixes
- Prevent error where players could remain in lobbies after leaving preventing them from joining a new lobby (the "three lobbies" problem)

Gameplay Fixes
- Fix for overview map not changing between consecutive MP sessions
- Fix for "free" card removal costing money, and being unavailable if the player has insufficient funds
- You can no longer leave a medical facility and re-enter it to reset costs
- You can no longer jump over the bar!
- You can now headslam people again the chain-link fence in the Antenna level
- "Defeat X enemies in a single turn" now activates and resets correctly</b>
- "Forward Thinking" card no longer erroneously appears in Multiplayer games</b>

Visual Fixes
- Disarming a stunned enemy no longer cancels their stunned idle loop
- "Magic wall" in Corridor no longer appears incorrect from some angles
- Hazard rails are more obvious in Security Station

Other Fixes
- News no longer reloads every time you return to the main menu

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Other announcements

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In-game event7 Sep 2026Regular Update (0.4.23425)Hello agents. We've been hard at work to bring you a bunch of new updates, fixes, and changes to 2 Fights 2 Tight Spaces. We know there's plenty more to do, and we're working on further exiting content for you (including one of our most requested features from right back in OG Fights in Tight Spaces days) very soon. But for now, please enjoy... Daily Play A new mission every day, compete (on se…2 Fights in 2 Tight SpGame update29 Jul 2026Hotfix (0.3.23116)Fix connectivity issue when players had an emoji in their Steam name!2 Fights in 2 Tight SpGame update20 Jul 2026Objective Improvements (and more) - Build Notes (0.3.23048)Build Notes (0.3.23048) ============================== This build features multiple stability updates, a load of improvements to the Objectives system and a handful of other changes. Stability - Updated Unity version to prevent very occasional crash on loading - Applied Coherence hotfix to prevent issues when playing multiple multiplayer games in a single session - Multiple fixes to prevent des…