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Milo PlaytestEventsSmall patch
Game update

Small patch

Milo Playtest · published 11 Sep 2026, 15:12 UTC

All eventsPlayers around this dateRead on Steam

enabled barricade light shadow-casting

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Other announcements

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Milo PlaytestGame update10 Sep 2026Improved lighting and rendering-replaced Lumen/Reflections with Screenspace (Epic & Creamy settings) -light adjustments trench mapMilo PlaytestGame update9 Sep 2026Bug fixes and QOL-post-revive knockdown radius increased -reload anim for PPSH changed -HISM and shell-casing material issue fixed -body impact concurrency sfX issue fixedMilo PlaytestGame update7 Sep 2026weapon accuracy tuning, reticle customization, enemy damage scaling etc.Milo Playtest Patch -enemy damage now scales throughout session -tuned accuracy for all weapons and adjusted hipfire/ads accuracy especially -reticle changed and new reticle settings for players -some FX improvements -menu music changed -eye trails and camera shake default to being off in the settings -added camera shake exceptions for when player is damaged (regardless of when you turn off cam…