
Broken Divide 1.0 is live - the full campaign, start to finish.
If you played the demo, you've seen the opening. The late zones look and play
nothing like the early ones.
Demo saves don't carry over - the save format changed too much between versions.
Rifts - an endless competitive mode with weekly modifier cycles and a
leaderboard. Same bosses, under rules that force you to rebuild rather than regrind.
Community raids - one boss, everyone's damage pooled, rewards by contribution.
Both are designed and queued. Both will be free updates. No dates yet.
Bug reports and feedback go in the discussions. I read all of them.
See you in the marsh.