Guild Saga: Vanished Worlds · published
Greetings, Guildies!
Today, we'd like to share an important update on Version 1.0, along with a preview of the next chapter in your adventure.
Version 1.0 Release Update
The full 1.0 release is now planned for Q2 2027, moving from our previously announced Q3 2026 window, extending development time by approximately 6 months. We are truly sorry to ask you to wait longer.
As development has continued, the scope of Version 1.0 has expanded considerably. There is simply more game being built, and we want to make sure that all of it reaches the level of quality and polish that you expect from us and that we expect from ourselves. Our goal is to deliver a lengthy, content-rich CRPG that feels complete and uncompromised.
Reaching that goal is taking more time than we originally planned, but we believe giving the game that time is the right decision. Below, you can see the expanded overworld map for Version 1.0, which offers a small glimpse at the scale of the full release.
Thank you so much for continuing to support us through Early Access. We know the wait has been long, and we do not take your patience for granted.
⛵ Setting Sail in Update 0.8
With that said, let’s jump into Update 0.8 and take a closer look at what you can expect from the next patch.
We are happy to announce that, for the first time, you will be able to set sail aboard your ship and travel beyond Respite Island. Your destination will be Arborea, an ancient island where arcane magic runs quietly through the land itself.
During your time on Arborea, you will discuss the future of your quest with a very important Elven character, encounter the rival kings of the forest, and perhaps even cross paths with a few magical rabbits.
Update 0.8 is intended to give you an early idea of the possibilities that your ship will open up in Version 1.0. While the full release will greatly expand the number of places you can visit, this patch will offer your first opportunity to leave familiar shores behind and see how travel between different islands will shape the wider adventure.
⚔️ The Fighting Pits of Gladeheim
We are also adding new content to the earlier parts of the game to make the existing world richer. Beneath Gladeheim, you will discover an underground fighting pit where challengers gather to test their strength. Fight your way through its battles, prove yourself against increasingly dangerous opponents, and earn unique rewards available only through the arena.
🌟 New Skills Across Every School
Character progression continues to expand in Update 0.8 with the addition of over 50 new skills spanning every school of magic and combat. Whether you prefer overwhelming enemies with elemental spells, supporting your allies, or mastering martial techniques, there will be plenty of new abilities to experiment with and incorporate into your builds.
This update places a particular focus on the Engineer school, which receives a substantial expansion with an arsenal of inventive new skills. Deploy powerful machines, manipulate the battlefield in unexpected ways, and embrace the school's signature blend of gadgets, experimentation, and controlled chaos. We're excited to see the creative strategies players discover.
We will be sharing the release date for Update 0.8 in a dedicated announcement soon, along with a closer look at everything included in the patch. Until then, thank you for continuing to walk this journey with us. We can't wait to share what lies beyond Respite Island with you. New shores are waiting.
--The Guild Saga Team