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SeaColony›Events›SeaColony Demo is Now Live on Steam!
Community

SeaColony Demo is Now Live on Steam!

SeaColony · published 3 months ago

All eventsPlayers around this dateRead on Steam

Hello everyone!

The free demo for SeaColony is now live on Steam.

SeaColony is a base-building survival game set in the endless open sea. In the demo, you can start building your floating colony, expand your platform, manage colonists, produce food, and trade with merchant ships.

This demo offers an early look at the core gameplay, and your feedback will be very valuable as development continues.

I would especially love to hear your thoughts on:

- The first gameplay experience

- UI clarity

- Pacing and difficulty

- Colonist management

- Bugs or confusing moments

If you enjoy the demo, adding SeaColony to your wishlist helps a lot.

Thank you for playing and supporting the development of SeaColony!

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SeaColonyGame update8 Sep 2026SeaColony Update v0.5.23 – Nutrition, Winter & Quality-of-Life ImprovementsColonists can now become sick during winter. Added new medical treatment and recovery options. Improved hunger, thirst, sleep, and food consumption. Food now has different nutritional values, and cooking skill slightly affects meals. Improved construction behavior and performance. Added clearer feedback for unreachable construction targets and indicators showing the working side of supported pr…SeaColonyGame update5 Sep 2026SeaColony Update v0.5.22 – Power, Storage & Quality-of-Life ImprovementsThe game now continues running in the background after Alt+Tab. Added lid animations for Chests, Big Chests, and Refrigerators and improved the storage flow. Fixed the Electric Stove consuming wood and adjusted electricity usage: the stove now uses 2 electricity while cooking, while the Electric Water Purifier uses 1 electricity while processing. Improved Archery Target positioning to prevent s…SeaColonyGame update4 Sep 2026SeaColony Update v0.5.21 – Trade, Production & Recovery ImprovementsAdded stock capacity limits and improved trade stock, demand, pricing, and weapon availability. Fixed stock updates after selling and removed Scrap from trade offers. Added direct quantity input fields to production queues and target production for the Smelter. Improved Cooking, Smelter, and Workshop UI readability, and rebalanced raw and cooked food values. Improved the colonist recovery flow…