General Changes
Major improvements to tooltips and interface clarity across the game
Further controller and Steam Deck usability improvements
More differences in the starting environment between runs
Fishy will now pick up coins and join you in the editor and combat screens
Ascension levels have been changed to difficulty tiers, and we merged some levels together.
Balance & Gameplay
The Shaman encounter has been redesigned to make for easier UX and a more interesting choice
Bell Tower has been reworked
Wooden Walls and several other structures have received gameplay improvements
Visual & UX Improvements
Updated visuals for:
Dirt Keep
Shaman Hut
Launcher
Outpost
Wind Catcher
Dragon Egg
Improved workshop layout and ingredient browsing
Cleaner tooltip visuals and terminology explanations
New animations and polish for:
Area transitions
Fishy in combat
Shops
Shamans
Ascension indicators
Fixes
Fixed several controller navigation and confirm button issues
Fixed workshop material display inconsistencies
Fixed several progression edge cases
General bug fixes and stability improvements across the game