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Vehicle No. 4EventsLocomotion Systems & Overcharge Weapons
Major update

Locomotion Systems & Overcharge Weapons

Vehicle No. 4 · published 16 Feb 2026, 08:49 UTC · build 21782797

All eventsPlayers around this dateRead on Steam

A big update is out!

Locomotion System

  • There are 3 different locomotion systems now:

    1. Tank Treads (default)

    2. Spider Legs (slower movement but more defensive)

    3. Hover Craft (faster but more fragile)

  • Unlock them by achievements

Overcharge Weapons

  • You can now upgrade weapons over "Legendary" to "Overcharged"

  • They gain all 9 module slots

  • To overcharge specific modules (1-2 modules) are needed to be placed into the weapon

  • Each weapon gains an unique effect when overcharging

New Modules

  • A lot of higher level modules with specific abilities

Bug fixes & etc

  • Smaller bugfixes

  • Some surprises

More from Vehicle No. 4

Other announcements

All events
Major update4 Aug 2026Update 1.1Balancing There were some balance changes addressing the difficulty ramping up to much after wave 10. I hope it feels fairer now, please let me know! · Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at…Vehicle No. 4Game update29 Jul 2026Balance Patch (v1.0.1)Enemy health scaling from wave 10 to 20 drastically reduced (1.2 -> 1.06 multiplier per wave) · Boss health on wave 20 slightly increased, to account for the health multiplier nerf · Now 66% of Sprockets that where not collected are rewarded at start of the next wave · Flying Saw now prioritizes boss · Flying Saw base damage increased across all levels · Slightly decrease sprocket drop rate on…Major update5 May 2026Release 1.0Wohooo, after 2 years of work the game is finally finished! The content so far: · 11 characters with different playstyles · 18 unique weapons · 54 weapon upgrade modules · 5 difficulties Any feedback is further appreciated, please use the steam community forum, discord or in-game reporting feature - Thanks!