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Command DoctrineEvents1.1.6
Game update

1.1.6

Command Doctrine · published 10 Sep 2026, 17:51 UTC

All eventsPlayers around this dateRead on Steam

- Added more campaign battle rewards.
- Replaced old campaign terrain tiles with new ones.
- Enemy AI gets more aggressive the closer it is to losing a battle.
- Enemy AI engineers can now build airfields so aircraft can follow the front.

More from Command Doctrine

Other announcements

All events
Command DoctrineGame update11 Sep 20261.1.7- Artillery and air units can now target terrain tiles. This can result in negative consequences. - Added movement and attack arrow previews while dragging orders. - Improved queued movement orders. - Entrenchment is now manual and costs materials. Use the entrench action button to entrench units.Command DoctrineGame update9 Sep 20261.1.5- Hard difficulty AI now builds outposts and makes better use of garrisons. - Added additional battle events in pre-made scenario and campaign battles. - Added defensive battle events that can be triggered by the enemy AI. - Added optional objectives rewards in-game. - Events can now be edited in the editor settings. - Improved location labels so they cannot overlap on the map. - Overhauled the…Command DoctrineGame update8 Sep 20261.1.4- Added battle event objectives that reward you upon completing them. - Added battle events that change the map depending on choices you take. - Improved enemy AI training of units and some enemy AI bugfixes.