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Command Doctrine›Events›1.1.4
Game update

1.1.4

Command Doctrine · published 26 hours ago

All eventsPlayers around this dateRead on Steam

- Added battle event objectives that reward you upon completing them.
- Added battle events that change the map depending on choices you take.
- Improved enemy AI training of units and some enemy AI bugfixes.

More from Command Doctrine

Other announcements

All events
Command DoctrineGame update9 Sep 20261.1.5- Hard difficulty AI now builds outposts and makes better use of garrisons. - Added additional battle events in pre-made scenario and campaign battles. - Added defensive battle events that can be triggered by the enemy AI. - Added optional objectives rewards in-game. - Events can now be edited in the editor settings. - Improved location labels so they cannot overlap on the map. - Overhauled the…Command DoctrineGame update7 Sep 20261.1.3- Added an optional auto pan to next unit setting, which moves the camera to the nearest unit still waiting for orders after you give an order. - Added fighter interception animations. - Added anti-air animations. - Added bridge demolition animations. Special forces can now sabotage bridges alongside engineers.Major update5 Sep 20261.1.0 - Terrain and unit sprite updateHello commanders, Today we are announcing the launch of update 1.1.0, the terrain and unit sprite update. Let's get straight to the point. The terrain system has been updated with higher quality assets and now makes use of diagonals to make it look smoother. This results in the terrain appearing more realistic and natural. Alongside the terrain, we have also overhauled the unit sprite styling.…