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OmniGun Playtest›Events›Initial Playtest build
Game update

Initial Playtest build

OmniGun Playtest · published 44 days ago

All eventsPlayers around this dateRead on Steam

Release of the game in its current state for the upcoming round of playtesting.

More from OmniGun Playtest

Other announcements

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OmniGun PlaytestGame update4 Sep 2026Playtest gun feel updateI've made a lot of additions to the gun feel and FX. It's still a work in progress so make sure to check it out and provide feedback on what's working and what needs more work. There is an issue that some have had with the Audio cutting out completely when adjusting the volume sliders. I made some code adjustments that might help with that issue, but I haven't been able to replicate the issue o…OmniGun PlaytestGame update31 Aug 2026Playtest patch 4Updates: · Changed crosshairs to black to make it easier to see the current bloom. · Made the audio sliders more evenly transition from quiet to loud allowing for finer control · The gun no longer visually clips through the environment. · Some UI visual updates.OmniGun PlaytestGame update28 Aug 2026Quick Hotfix updatePushing out a few quick tweaks while working on new content: · Enemies now flinch when damaged even if it's not enough force to knock them down. · Some UI tweaks were made to the ammo selection UI to help prevent the player from overriding existing ammo types or trying to mutate empty slots.