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Dread Admiral Demo›Events›Release Date announcement & Demo Update Version 0.10.0
Announcement

Release Date announcement & Demo Update Version 0.10.0

Dread Admiral Demo · published 50 days ago

All eventsPlayers around this dateRead on Steam

Dread Admiral - Release Date Announcement Trailer

The Dread fleet looms ever closer; check out the release date trailer on IGN!

Dread Admiral comes out Sept. 3!

Wishlist now!


General:

  • Missions now have Mission Names. (Note: Admiral missions and the first mission will always have the same name)

  • AI will now vary (per battle) with how aggressive it is in both its actions and how it prioritizes buildings vs ships

  • Difficulty now affects whether the AI will commit its forces and how much it will try to build up before attacking

UX:

  • Added Hotkey Support for most Actions (Hotkey is listed in the Description of the action)

  • Attack Neutrals toggle added to HUD (Allows user to decide whether Combat will pause for them to attack neutral cities)

  • New Help menu - Has 30+ topics with related videos

Balance:

  • Flagship vision buffed to 4 (like other carriers.)

  • Conquering Hero now gives $3 if it would give less.

Minor:

  • Controls menu added for Campaign Map

  • Conquering Hero text now placed near/over its icon on capturing a city

  • Fixed a rare hang regarding spawning ships in inaccessible areas

  • Attempted to fix an exploit/bug regarding skipping the second half of an activation

  • Fixed a visual bug with Conquering Hero where it looked like it didn't give you money.

  • Protect City now gives a unique warning at the beginning of the mission

  • Normal/Easy campaigns will now *alwayswarn the user of a Mission Modifier. Hard or higher will depend on whether you could see the modifier before entering the mission.

  • Fixed a bug regarding floating city icons and Hospital repairs

  • Fixed a bug causing -bonus- XP reward rolls to be skipped

  • XP now always grants a chance to roll a bonus reward, regardless of if you're at max rank for your prestige. This even occurs if you gain a rank.

  • Reward roll is now 2% per XP (additive), with 50xp always granting a roll. (Note: if you have more than 50, you'll also get a roll from the remainder, until you've used up all the XP)

  • Very small chance that you can now roll no modifier in the demo. (1/49ish, up from 0%)

  • New modifier added: Distress Call -> Subtracts 35% of your remaining turns when you start the battle. Better get movin'!

  • AI should detect, more often, that it can be burst down by a Flagship

  • Reset Upgrades and Reset Perks buttons added.

  • Full Game Features button on main menu added (informs user of aspects of the full game vs demo)

  • The outline indicating you have a remaining Recon action should now disappear during a recon

  • Flagship upgrade rewards should no longer be followed by a number


Follow our Socials, join the Discord!

As always, I appreciate all your feedback, and if you have any additional bug reports or Demo feedback!

I am always available to talk on our Community Discord Server!

Thank you for reading, and catch you in the next one!

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Dread Admiral DemoGame update5 Sep 2026Version 1.0.5 - Localization fixes and UI fixesLocalization: * Building Descriptions/Names will now localize properly * Other small various city related text has been fixed * Updated Conquering Hero, Scorched Earth, and Tea Traders perk text * Text bubble text for Conq Hero, Destroyer, and Tea Traders fixed Minor: * Reverted Building/Ship panel change. It should once again consistently show. * Fixed a bug with Tech Lab missions - the player…Dread Admiral DemoGame update4 Sep 2026Version 1.0.4 - routine maintenanceMap Balance: * Cities are more likely to be evenly spread horizontally. -> Note: Only affects new campaigns/skirmish. The entire campaign map is generated on creation. Balance: * Patrols' coverage extended by ~15% Minor: * Fixed a rare bug where a Fort would somehow get an Engine Damaged crit. (Don't know the root cause.) * Action Info Panel and Purchase Panel descriptions should now move out o…Dread Admiral DemoGame update4 Sep 2026Version 1.0.3 - Reduced Difficulty (Easier/Normal)Campaign Balance: Easier/Normal (in each of the cases below, the first change is for Easier and the second for Normal) * Chance of Modifiers reduced by roughly 25% (relative.) * Anti-snowball bonus fleet for AI reduced by 33-50%. (.3->.15 and .4 to .3) * Ai money reduced 33% and 20% respectively (from 15->10 per mission and 25->20 per mission) * Ai fleet reduced by $35 and $25 on all missions *…