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RETRANSMISSION PlaytestEventsUpdate notes for June Build
Game update

Update notes for June Build

RETRANSMISSION Playtest · published 26 Jun 2026, 19:40 UTC

All eventsPlayers around this dateRead on Steam

This update focuses on improving the core gameplay loop, ship systems, and enemy behavior.
What’s new:

  • Rearranged and simplified the Captain’s Cockpit
  • Improved readability and usability of the cockpit interface
  • Added sea nets to the ship
  • Added the ability to collect items from the ocean
  • Redesigned the navigation system
  • Reworked the travel system
  • Added a new transmitter system
  • Rebuilt the enemy AI
  • Improved enemy behavior, movement, and reactions
  • Updated multiple gameplay systems to better support future content


Thanks for playing and following the development.

More from RETRANSMISSION Playtest

Other announcements

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RETRANSMISSION PlaytesGame update10 Sep 2026Sep UpdateCaptain’s Manual - Added an in-game handbook explaining the ship’s main systems and how to operate them. · Fishing System - Fish can now be caught during the voyage, introducing a new layer of cooperation between the Captain and Crew. · Ship Hunger System - The ship now requires a steady supply of food. Neglecting it will gradually affect its systems and performance. · New Route Hazards - Added…RETRANSMISSION PlaytesGame update29 Jul 2026Hotfix 29.07 v2Improved collision detection on water with wrecks · Reduced the number of random door codes (Yes, I know, the amount was annoying me too)RETRANSMISSION PlaytesGame update29 Jul 2026Hotfix 29.07Improved popups and in-game messages. · Improved the door system. · Changed the radio system. · Improved navigation.