Status
SteamPeaks
Charts
Sales
Upcoming
Patches
Events
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
Events
Steam's own events and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
RETRANSMISSION Playtest
Events
Hotfix 29.07 v2
Game update
Hotfix 29.07 v2
RETRANSMISSION Playtest
· published
29 Jul 2026, 21:28 UTC
All events
Players around this date
Read on Steam
Improved collision detection on water with wrecks
Reduced the number of random door codes (Yes, I know, the amount was annoying me too)
More from RETRANSMISSION Playtest
Other announcements
All events
RETRANSMISSION Playtes
Game update
10 Sep 2026
Sep Update
Captain’s Manual - Added an in-game handbook explaining the ship’s main systems and how to operate them. · Fishing System - Fish can now be caught during the voyage, introducing a new layer of cooperation between the Captain and Crew. · Ship Hunger System - The ship now requires a steady supply of food. Neglecting it will gradually affect its systems and performance. · New Route Hazards - Added…
RETRANSMISSION Playtes
Game update
29 Jul 2026
Hotfix 29.07
Improved popups and in-game messages. · Improved the door system. · Changed the radio system. · Improved navigation.
RETRANSMISSION Playtes
Game update
19 Jul 2026
19.07 Update
Patch Notes · Improved enemy pathfinding and fixed an issue where the enemy could get stuck in doorways and narrow passages. · Fixed enemy animation synchronization on client machines. · Reworked the Captain’s cockpit. · Reworked the camera system. · Reworked the ship lighting system. · Improved Captain logs and in-game messaging. · Improved overall gameplay balance. · Fixed various bugs. In Pr…