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Trauma PetsEventsThe weekly Trauma Pets Devlog #7! (sorry for skipping the 6th one)
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The weekly Trauma Pets Devlog #7! (sorry for skipping the 6th one)

Trauma Pets · published 10 May 2026, 14:25 UTC

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Hello to all, my friends! It's week 7 of my gamedevving adventure, my birthday came and went just like it came and went all other years prior, and i'm eager to tell you about what i've been up to!

For the first time since the earlier days of development, i've been focused on the game's writing above all else. After a brief testing session i said to myself "this island feels so empty" so i wrote and implemented randomly spawning NPCs using sprites from Trauma Football that will talk about what's going on inside Batticuore to make it clearer that you're not the only goober lurking around. Corrections of various kinds have been made to other parts as to make the narrative more consistent. Writing is fun.

Nothing too big to report in other areas: minor bug fixes, rebalancings, aesthetic improvements... all bases have been touched, even if just barely. I think i wanna add one last activity, something that you can do with your Trauma Pet without having to think about how it's connected to all other parts of the island. We'll get there when we get there, i guess.

As for the more "meta" stuff that's been happening: the game has been slightly postponed once again, this time to the 15th of June. More and more bugs have been popping up that i'm not 100% sure if i'll be able to fix by June 1st so i'm giving myself a bit of extra leeway and making sure that Trauma Pets doesn't launch in a state similar to those of my other Trauma games I.E. broken as FUCK. Pls understand.

Next week i'll be finally posting a trailer for the game that i can put on my Steam page and elsewhere, i have a couple ideas on how i want that whole ordeal to go but you'll have to wait and see until it's properly put together!

Wishlist Trauma Pets:

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Major update11 Sep 2026Massive update for Trauma Pets!My dearest friends, hello! A big phat update for Trauma Pets is on the way! Read all about it! NEW CONTENT -Added a special breed of Trauma Pets that can exclusively be caught at the Port. -Added a Training Area where you can test your Trauma Pet's skills without hurting its health. -Added an extra minigame in the Stadium. -Added an extra minigame in the Factory. GAMEPLAY CHANGES -Resurrected T…Major update15 Jun 2026Trauma Pets is HERE!Hello to all, my friends! After around 9 months of hard work, i can proudly announce that Trauma Pets is finally out in the open, ready to be enjoyed by the masses! Batticuore. What was once nothing more than one of many european islands turned touristic attractions after their practical use faded over time, with plenty of history and untouched natural scenery... now has been rid of any life fo…Major update13 Jun 2026The last devlog before release!Hello to all, my friends! Next monday (depending on the timezone) is the big day! Trauma Pets will become purcheasable on Steam and i'll be able to finally move on with my life... sort of, LOL. I haven't published an update for the game in a while so i guess you fine people are owed an explanation for how the development has been going since. Happy to say, things ran smoothly up to the very end…