This release mainly focuses on localization, server stability, and the reliability of the game's services.
Names, descriptions, rarities, resources, enemies, skills, and gameplay hints now display correctly in both French and English across every affected screen.
Numbers, durations, accessibility text, and page information now correctly follow the selected language.
Remaining French text fragments that could still appear while using the English interface have also been corrected.
Lightweight server health checks no longer open unnecessary database connections.
When MySQL becomes saturated, the server now returns a clear temporary unavailability response.
A separate readiness check has also been added to verify that the full service is operational.
PHP warnings can no longer inject HTML before a JSON response.
Temporary outages can also no longer accidentally be returned as a false HTTP 200 success.
Steam requests now release server resources sooner when the service becomes slow.
Abnormally large responses are also rejected to help preserve server availability for other players.
When a temporary database lock occurs, affected server operations can now retry automatically.
Permanent errors will still stop immediately instead of being retried unnecessarily.
This update continues to improve the reliability of both the game and its infrastructure as development progresses.
Thank you to everyone playing, testing, and sharing feedback during the Alpha.
— steal