Thanks to your feedback, we tracked down bugs that affected core gameplay, here are the details:
Progress is now shared when playing online. HURRAAAAAAAAAAAY!
Playable days when playing online are now dependent upon the lowest common unlocked day of the calendar
Added Turkish localization
Shoutout GNC Localization for doing this for us!
Fixed a bug where you could potentially join an online lobby with 2 local players
Fixed a bug where the game thought you had one more player than you did, so 2 player days would get scored like 3 player days and you'd be on bigger planes
3-4p points requirements increased for all medals - +100, +200, +400, +500, respectively
Fixed a bug where inputs would be doubled, causing second character to spawn in sometimes
Fixed a bug where the in-game UI's points requirements weren't updating properly on clients in games of more than 2 players
Fixed a bug where the end flight screen could show different medals for clients and server
✈️ Thank you to everyone flying with Uh Oh Airlines. Since launching in Early Access we have been working hard to fix bugs and improve the experience, with more updates already on the way.
Your feedback helps us grow. If you encounter bugs or have suggestions, please share them on the Steam discussion boards, on our socials, or in our dedicated Discord section. Every report makes future flights smoother.
And as a friendly reminder, if you have not left a review yet we would love to hear from you. Reviews are incredibly helpful and guide us as we keep building and improving the game.
Thank you for flying Uh Oh Airlines | Don't forget to join the community ✈️
Play Uh Oh airlines with up to 4 players! +if you do, you'll unlock a special hat!