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Vampire Syndicate: Gangs of MoonFallEventsPreview for the end of July update
Community

Preview for the end of July update

Vampire Syndicate: Gangs of MoonFall · published 23 Jul 2026, 18:01 UTC

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Hi everyone,

Below are a bunch of hopefully evocative screenshots for the content that will be added at the end of July.

One of the major concerns during the Early Access launch was the current length of the game, especially story content, so this will be the main thing I'll be addressing for the upcoming update.

In preparing for the launch, I expected that 5-7 hours would be a good length, as that is more than Memoirs had in its Early Access debut. However, a lot has changed between making a 2D RPGMaker project and a 3D UE5 one, including audience expectations.

And I want you guys to demand more. Ravenously. It says I'm going in the right direction.

So I will be pursuing these updates aggressively. We have already moved from "this game is impossible for a solodev" to "it's possible, but needs more."

The sentiment I eventually want, of course, is "this is achieving its potential." And there is a lot of potential here, by design.

We're climbing the mountain, but we're nowhere close to the peak yet.

More from Vampire Syndicate: Gangs of MoonFall

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Game update1 Sep 2026Hotfix 0.3.45Hi everyone! A sequence-breaking bug in Iolanthe's dialogue tree has been fixed. Her conversations should work normally again.In-game event31 Aug 2026August Content Update 0.3.44 now live!Hi everyone, the August content update has now been released on Steam. It adds story and worldbuilding content to the game as well as finally introducing the vampires into the open, at least for the player. Going off where the July update left off, once you complete Ha-Yora and Ulyosha’s tasks, as well as informing Azedah that her contract is being worked on, you can return to Iolanthe to conti…Game update19 Aug 2026Small content update 0.3.43Hi everyone! This is a small content update to add some of the following content/features: · Perspective persistence: Going between non-overworld maps will keep your current perspectives (first person/third person) · Run toggle · Cheat console button can be remapped · There is now a text tutorial, and different skybox for the tutorial room · Larger overworld icons · Entering the overworld now a…