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LepozhdianVibeEvents🌴 Lepozhdian Vibe - Pre-Alpha 0.0.59 is Live!
In-game event

🌴 Lepozhdian Vibe - Pre-Alpha 0.0.59 is Live!

LepozhdianVibe · published 27 May 2026, 18:37 UTC · build 23437695

All eventsPlayers around this dateRead on Steam

Feedback

  • @rodrigotphs Fixed the dialog so that when you press the spacebar, the text in the dialog doesn't jump to the next one, but is shown in full, and only after that does the next click go to the next quest

  • @iheartfunnyboys Speak on keypress is now enabled by default

GamePlay

  • A cheat code has been created for testers to quickly complete and cancel a selected quest

  • Added basic support for 3rd person view

  • Prone and Cover have the separated buttons now

Fixes

  • Code Refractoring

  • Fixed replication for objects PoolFlat

  • The initial barrier was lowered a little, removing the gap

  • Various minor errors in the code have been fixed

  • Fixed the issue where the player's invincible cheat code was not reset during the Welcome Legacy quest replay

  • Fixed a bug that caused the health component to be turned on and off at certain quest stages

  • Fixed saving Discord roles in Steam

  • The cloth removal icon has been removed from character settings in skin Category

  • Unlocked camera rotation while using 3rd person environments

Visuals

  • The brightness of the glasses in the main menu has been changed

  • Fixed the display of earrings on the Legacy Assistant in dialogue

  • The navigation arrow indicating where to go in the quest now has a different render material through the wall

  • Added a partil when picking up a glitch point during the quest

  • The player now sees the difference between receiving and spending parameters

  • Increased size of obelisks

  • New default Underwater Color in Sunset Atmosphere

  • Added spawn dissolve effect to all characters

  • Added some visuals to the desynchronized players hub

  • The appearance of the Legacy Assistant's house has been slightly changed

  • The appearance of the Legacy Assistant's cloth has been slightly changed

Ui

  • The layout of player parameters has been improved

  • The color of the energy bar on the character has been changed

  • Improved quest reset interface for testers only

  • Fixed icon animation getting stuck when using skills

  • An option has been added to the HUD settings to switch between 1st and 3rd person views

  • Added shaking of the active window when the player tries to click somewhere else

  • Added shaking of the active window in the character Editor when confirming exit from the editor

  • Added shaking of the active window in the Color Wheel Menu

Vibe Editor

  • New asset SideWalk_400x400_V2

  • New asset Water_Rock_1

  • New asset Water_Rock_2

  • New asset Water_Rock_3

  • New asset Water_Rock_4

  • New asset WallDecorVC_04

Known Issues

  • Incorrect Player location during using objects if player state was crouch or prone

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

  • jittering when player first time changes the environment

More from LepozhdianVibe

Other announcements

All events
In-game event9 Sep 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.71Finally The big shocks are over. Some of the game's core features are already partially working in C++ and I think that's enough for now. I don't think there's any need to dig around in there any longer. Now it's time to add content to the game, new quests, and improve the current mechanics. New update! A new quest is already in the game. I'd appreciate any feedback and testing on how the game…In-game event19 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.70Fixes · Code refactoring, porting functions to C++ · Sound and graphics settings now work in C++ · Fixed camera preview setup during preset selection · Fixed the distance of the level up effect Visuals · New interface for the Morning atmosphere · New interface for the Synth Road atmosphereIn-game event12 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.69Fixes · Switching between 1st and 3rd person view works again · GameLogOpacity Hud parameters works again · fixed lamp collide collision · code refactoring and optimization · Fixed a critical bug with getting stuck in dialogs · Fixed a critical bug that caused the first quest in the game to constantly reset · HUD settings have been connected to the new settings saving system · level up effectsh…