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LepozhdianVibeEvents🌴 Lepozhdian Vibe - Pre-Alpha 0.0.57 is Live!
In-game event

🌴 Lepozhdian Vibe - Pre-Alpha 0.0.57 is Live!

LepozhdianVibe · published 13 May 2026, 20:21 UTC · build 23222630

All eventsPlayers around this dateRead on Steam

GamePlay

  • The cost of the character desynchronization skill has been reduced from 10 to 7

  • The player now receives a message that he cannot interact with programs that are deshinronized

  • Added animation for interaction with the bed

Fixes

  • The debug button for switching a player from a sync states has been removed

  • Portals from Portal Loop Weapon are now removed when moving from map to map

  • Graphics settings are no longer available during direct dialogue, they are only available during pauses between replicas

  • Added collision for the portalloop item

  • Fixed the issue of dropping an item from the inventory for the Vibe configurator and minigun

Visuals

  • The player's resurrection effect has been improved

Audio

  • New Music track From - Rodrigo Peralta - Vibes & Waves

  • Added audio signaling that the light source is broken when attempting to interact with it

  • Added sound for turning the radio on and off

  • Added a reaction sound when approaching a customization vibe point

  • Added a sound for turning the light on and off

Ui

  • Fixed overlapping numbers in player parameters

  • New color for the exclamation mark icon when the new interface appears

  • The exclamation mark for new clothes now works the same as in other menus

  • Improved UI control settings

  • Added the ability to change the preset menu opacity when adjusting the color parameter

  • Fixed display of Discord roles after login

  • Moved the Discord icon away from the icons for club members

  • Added margins to other interfaces (UPD, VR, Credits)

  • The game menu has been reorganized, the icons swapped

  • Added a tooltip for describing the Vibe Master role

Known Issues

  • Incorrect Player location during using objects if player state was crouch or prone

  • Client can not leave created session correctly

  • Clients are not able to launch ai movement from the dialogues

More from LepozhdianVibe

Other announcements

All events
In-game event9 Sep 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.71Finally The big shocks are over. Some of the game's core features are already partially working in C++ and I think that's enough for now. I don't think there's any need to dig around in there any longer. Now it's time to add content to the game, new quests, and improve the current mechanics. New update! A new quest is already in the game. I'd appreciate any feedback and testing on how the game…In-game event19 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.70Fixes · Code refactoring, porting functions to C++ · Sound and graphics settings now work in C++ · Fixed camera preview setup during preset selection · Fixed the distance of the level up effect Visuals · New interface for the Morning atmosphere · New interface for the Synth Road atmosphereIn-game event12 Aug 2026🌴 Lepozhdian Vibe - Pre-Alpha 0.0.69Fixes · Switching between 1st and 3rd person view works again · GameLogOpacity Hud parameters works again · fixed lamp collide collision · code refactoring and optimization · Fixed a critical bug with getting stuck in dialogs · Fixed a critical bug that caused the first quest in the game to constantly reset · HUD settings have been connected to the new settings saving system · level up effectsh…