Hey everyone! Friedemann here 👋
Eggo says thank you!
That is a surreal number for a solo dev like me. Thank you all so much for playing, sharing your thoughts, and helping make the game better! Really appreciate you ❤️
I’ve decided to dial back the “aggro stop-hand” mechanic a bit, a lot of you found it frustrating and after thinking it over I agree. The mechanic is now present for way fewer enemies and has a higher respin-limit before the hand appears. I’ve completely removed the stop mechanic from Arena Mode.
The build is now feeling very stable and in a great place overall, so I’ll be slowing down the update pace a little over the next days. I want to take a bit of time to recover from the intense launch and then start shifting focus toward new playable content and features!I’ll still keep an eye out for bug reports and critical issues of course, but expect updates to come a bit less frequently while I recharge and plan what’s next.
Cheers,
Friedemann