- New Spell (Terraform; unlocks at Level 10) to lower terrain height by one level
- Newly unlocked buildings now automatically claim empty hotbar slots
- Curved belts can now be directly replaced in-place with straight belts
- Added the ability to create new eligible connections in connection edit UI, rather than only switching or removing existing ones
- Research, objective, and obelisk trackers can now display resource icons
- Rain now creates puddles, makes the ground appear wet, and forms ripples when hitting water surfaces
- Building and Obelisk area-of-effect overlays now contour to terrain elevation changes.
- Edge mountains now also adapt to winter mode
- Optimized environment mesh LODs
- Improved distance culling for perspective cameras to improve performance
- Fixed Splitters, Mergers, and Elevators pulling more items from resource crates than their available capacity
- Nature Clearing spell now properly removes decorations (stones etc) as well, as stated in description
- Fixed an issue causing blockages when casting Speed Flow
- Fixed overlapping resource icons on Super Splitter outputs in top-down view.
- Fixed mass setting paste previews not showing properly on power generator-type buildings
- Fixed the map UI visibility cone breaking when using a perspective camera at max FoV
- Fixed Mana Trees not having randomized rotations during world generation