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Rich List: The OrderEventsCompany Systems and UI Reworked; Stock Swings Eased
In-game event

Company Systems and UI Reworked; Stock Swings Eased

Rich List: The Order · published 6 Aug 2026, 07:58 UTC · build 24588396

All eventsPlayers around this dateRead on Steam

Chairmen, it's been a while.

The centerpiece of this update: company operations have been deeply reworked to demand more strategy and offer a stiffer challenge. We've also added a high-freedom phone design system — you can now design a truly one-of-a-kind product!

⚠️ The 0.1.5 update is currently uploading to Steam and will be available within the next few hours.

In previous versions, a failed product launch rarely did real damage, while factories kept successful products supplied as if by magic. Now you must build up inventory before a launch: a flop will tie up piles of cash and stack up in your warehouse, while a hit that outruns expectations may see its life cycle cut short by supply shortages.

The phone design system has been massively rebuilt — you can now freely adjust your 3D phone model in a far more professional interface!

· Earnings-driven share swings have been damped: only reports that beat expectations by 20% or miss by 10% now register in the market. On top of that, the pull dragging share prices from irrational levels back toward rational ones is noticeably stronger.

· Dozens of story beats have been updated (200+ still to come before the final goal). The road to The Order now runs longer.

· Some asset values and effects have been adjusted — on older saves, this will very likely push your net worth up sharply.

Meanwhile:

1. The “Marketing & Launch” module has been renamed “Marketing & PR”, and the product marketing budget controls have moved from “Products & Life Cycles” to “Marketing & PR”.

2. Several data readouts are now more precise.

3. Reworked parts of the UI layout.

4. Adjusted unlock conditions for some items and the late-game routes to their related values.

5. Tuned the Tech Tree's routes and difficulty.

6. Competitors now genuinely squeeze your market share — see the details in the “Competitors” module.

7. The stock market now simulates dividends and ex-dividend pricing in more depth.

8. News now covers tycoons' portfolio moves in detail.

9. NPC companies compete harder and are less predictable.

10. Stock dividends now settle each January.

11. Reloading saves no longer reveals poker hands.

12. Fifth-generation in-house chips temporarily score higher.

13. Every interactive NPC is now open in the Network (though not everyone will help your career).

14. Improved text quality and story animations in places.

15. Some late-game stories are temporarily locked; they will reopen as the mechanics updates land.

16. Added a detailed list of assets disposed of in bankruptcy.

We're building more and deeper company-system upgrades, but I wanted to ship this version early so I can hear your feedback sooner.

⭐ Your review matters

If you've enjoyed this update and can see the game moving forward, leaving a "Recommended" review on Steam is the single biggest way to support its growth:

· It helps more players discover the game.

· It gives me the energy and the resources to keep building new features.

· It brings the game one step closer to a truly great business simulation.

Best,

Tim Gu

Rich List: The Order

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News6 Sep 2026An Opening Guide and Introduction to the GameBosses: With the recent major content expansion and the steady arrival of new players, I want to write an early-game guide from the creator’s point of view to help more of you get up to speed quickly. At the same time, we encourage players to share their own understanding and guides for the game—whether in reviews, guides or on outside websites. If your post is marked helpful by 5 or more playe…In-game event4 Sep 2026It’s Time to Build Your Chip EmpireThis update introduces the complete in-house chip gameplay system. This market is larger than the phone market and offers extremely high profit margins. Most of the competition unfolds before 2042. You will invest R&D Points and years of development, taking chip technology step by step to its limits. Technical exploration has limits, but courage does not. As long as a chip has not been released…Community4 Sep 2026Chip Department Gameplay ShowcaseAn ambitious update is just around the corner. Our carefully crafted chip system is now fully realized—watch the video now for a first look. I expect testing to be completed and the update to go live within 24 hours. Best, Tim Gu Rich List: The Order