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Hollow SignalEventsHollow Signal V1.2 Patch Notes
Game update

Hollow Signal V1.2 Patch Notes

Hollow Signal · published 23 Jul 2026, 20:18 UTC · build 24360967

All eventsPlayers around this dateRead on Steam

🌐 Localization & UI

  • Completed a comprehensive localization polish pass across all supported languages.

  • Updated weapon, ability, and upgrade descriptions for improved clarity and consistency.

  • Improved text readability throughout menus, level-up cards, and character information screens.

  • Increased font sizing and spacing for better readability.

  • Improved UI contrast and tooltip presentation.

  • Better support for localized text expansion across different languages.

  • Fixed various translation inconsistencies and formatting issues.


⚖️ Gameplay Balance

Progression

  • Rebalanced early-game progression to create a smoother difficulty curve.

  • Cooldown Reduction now unlocks later in a run instead of appearing immediately.

  • Reduced cooldown scaling to better preserve overall build diversity.

  • Critical Chance progression has been adjusted for healthier early-game pacing.

Upgrade System

  • Refined rarity scaling across Common, Rare, Epic, and Legendary upgrade cards.

  • Higher rarity cards now provide more meaningful power spikes.

  • Improved balance of several passive upgrades.

  • Additional unique mutation perks now appear on higher rarity cards, encouraging more diverse builds.

Endless Mode

  • Adjusted high-wave enemy health scaling.

  • Improved late-game build viability while maintaining challenge during extended Endless runs.


🎮 Gameplay Improvements

  • Improved boss encounter pacing and progression.

  • Boss transition sequences now properly pause gameplay events and timers.

  • Fixed several timing issues that could occur during cinematic boss introductions.

  • Improved synchronization between boss phases and wave progression.

  • Better handling of enemy spawning during encounter transitions.


🎨 Visual Improvements

  • Improved readability across numerous UI elements.

  • Additional visual polish for high-rarity upgrade cards.

  • Enhanced Legendary card presentation.

  • Improved particle feedback for rare and legendary selections.

  • General visual cleanup across menus and gameplay.


🎧 Audio & Haptics

  • Refined haptic feedback across multiple encounters.

  • Improved tactile feedback during major boss attacks.

  • Better differentiation between early and late-game encounters through vibration profiles.

  • Various audio polish improvements throughout gameplay.


🎮 Controller Support

  • Improved controller navigation throughout menus.

  • Improved controller glyph handling.

  • General controller usability improvements.


🖱️ Interface

  • Restored the golden lock-on cursor color for enemy targeting.

  • Numerous small UI polish adjustments.

  • Improved visual feedback across several gameplay systems.


🛠️ Bug Fixes

  • Fixed numerous localization and text display issues.

  • Fixed several gameplay synchronization issues.

  • Improved save system reliability.

  • Fixed various progression edge cases.

  • Improved overall game stability and performance.

  • Multiple under-the-hood optimizations and code cleanup.


Known Issue: Version 1.2 introduces changes to the save system that unfortunately require a fresh save for some players. We apologize for the inconvenience. Future save compatibility is a priority going forward.

Thank you to everyone who has played Hollow Signal, left reviews, submitted feedback, and helped shape the game. Every update makes the Signal stronger.

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