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The Gambit Lost to Time Playtest›Events›Patch Notes: 0.6.7 (Playtest Update 2)
Game update

Patch Notes: 0.6.7 (Playtest Update 2)

The Gambit Lost to Time Playtest · published 12 May 2026, 06:42 UTC · build 23192204

All eventsPlayers around this dateRead on Steam

Changelog (Bugfixes)

  • Fixed wrong walk SFX for Priestess

  • Fixed an issue where trying to preview Chronoforming with a specific trigger freezes the game

  • Fixed an issue where the game can be stuck when opening other UIs during battle animations

  • Fixed an issue where the Camp briefly appears before the opening cutscene starts

  • Fixed an issue where it is possible to cast Chronoform after casting another Time Spell

  • Fixed an issue where the Lumina gain for "Arcane Circuit II" and "Arcane Circuit III" may be incorrect

  • Fixed an issue where Unit Animations are restarted if they trigger a skill after they ended their turn (can be tested with "A Prayer Towards Time II")

Changelog (New Features / Adjustments)

  • Revised how the Marketplace works

  • Revised Time Spell UI and Animation

  • Revised Chronoform Indicator + gave it animation

  • Adjusted Tutorials

  • Adjusted Mouse Map-Scrolling speed

  • Fixed icons for neutral buildings

  • Implemented Cutscenes up to Fleuretta Mission 2

  • Implemented Fonts for Chinese (Simplified), Japanese and Korean, although they are not yet usable

This time, we would also like to provide estimations on what our next update provides and when they be launched - we expect the next update to be ready next week (exact date tentative) with these changes:

  • Revised Fleuretta Hero Leader Bonuses

  • Revised how Leader Bonuses are displayed

  • Revised Cutscene UI/UX

  • Further adjustments (albeit comparatively minor) to tutorials

  • Special Cast animation for Chronoform

  • Other UI/UX Adjustments

  • Optimization of implemented Fonts (they currently take up 200MB in the game)

More from The Gambit Lost to Time Playtest

Other announcements

All events
Game update5 Jun 2026Patch Notes: 0.6.9 (Playtest Update 4)Changelog (Bugfixes) · Fixed an issue with the blessing "Follow my Lead!" · Fixed issues with the skill "Lion of Lavender". Please note that currently, the second effect (where Atk buffs are provided to other units) is not affecting units that have ended their turn. This will be fixed in the future. · Fixed an issue where unit sprites may glitch out, usually seen with Lavande · Fixed an issue w…In-game event22 May 2026Patch Notes: 0.6.8 (Playtest Update 3)Changelog (Bugfixes) · Fixed an issue where the Flashback Prompt UI appears if another Time Spell was cast in the same turn · Fixed an issue when quitting the game through Alt+F4 or similar when the Flashback Prompt UI is displayed and continuing the game from there · Fixed an issue where units affected by the "New Generation" Blessing are still free to recruit after recruiting 2 of them, provi…Game update24 Apr 2026Patch Notes: 0.6.6 (Playtest Update 1)Changelogs (Bugfix) · Fixed an issue where a Hero's unique skill can be upgraded to the same level · Fixed an issue where pressing \ when previewing Chronoform changes causes it to take effect without actually casting it · Fixed an issue where it's possible to skip Time Spell animation with \ · Fixed visual issues in the UI where you wish to confirm your skill's purchase · Fixed an issue where…